

What I would argue, though, is that it’s exactly through anti-climax that Firewatch achieves resonance. “I don’t feel,” Landis added in a later tweet, “like anticlimax’s are ever something that should be wilfully attempted.” Given how far and wild Henry’s imagination runs with the early rumblings of conspiracy, I can’t argue Firewatch’s conclusion isn’t anti-climactic.


You, Henry, don’t get the girl you, Henry, are told to face up to your responsibilities you, Henry, don’t feel like a hero you, Henry, are disappointed. You can’t do anything without her and she can’t do anything without you. You spend your days following Julia around the house. You, the game says outright in its prose prologue, are Henry. Since the game puts players in Henry’s shoes, you can see why players might feel the same. In Firewatch, events conspire to leave Henry underwhelmed and sad. … Fuck you Firewatch”, the screenwriter Max Landis tweeted. “I’m drunk now and I just want to say I hate the ending of Firewatch so much. And a kid died.’ I’m really upset right now.”įirewatch’s critical reception has been largely positive - it has a Metacritic score of 82 - but you don’t have to look far to find players unhappy with the game’s ending. How is that a fucking ending? ‘Oh, by the way, nothing changed. “What the fuck was that ending? That was so bad. “That was pretty disappointing,” concluded the YouTube star PewDiePie, as the credits rolled on the video of his playthrough. Ultimately, the plot of Firewatch is irrelevant to what he’s struggling with in his life. But he can’t forget her by running away and hiding in the woods that’s not going to work. Then, the ending itself puts the narrative in a new perspective: would Henry be out there in the woods investigating conspiracies at all if his life outside wasn’t painful and fraught? Would he have taken the job if his wife hadn’t succumbed to early onset dementia? Probably not. But by the end of the game that conspiracy has amounted to very little. For most of its length, Firewatch is about a fire lookout called Henry stumbling upon a sinister conspiracy in the woods. F irewatch is the rare video game in which the most significant events in its character’s life occur not only off-screen, but almost outside the narrative entirely.
